Dex Deep
A hand-crafted Game Boy style vertical platformer.
Run, jump, dodge, escape, survive.
Hand crafted worlds, four shades of green (for now).
A hand-crafted Game Boy style vertical platformer.
Run, jump, dodge, escape, survive.
Goat Shed Games is a small independent studio in the Cheshire countryside, hand-crafting mobile and PC games.
Founded by Mark Rhodes as an escape from regular software engineering work with the dream being to work on games full-time. Currently a one-man band but going forwards we hope to expand and give opportunities to those who would struggle to find employment elsewhere.
The studio is named after the goat shed outside the studio window, home to our two goats, LeBron James and Alison Hammond, who keep us occupied with their Houdini-like escapades.
The humans behind the pixels.
Founder · Design, code & everything else
Mark founded Goat Shed Games and designs and programs its games. A lifelong gamer who recently left corporate life after too many years. He now spends his time playing table tennis and indoctrinating his children into liking retro games.
Music · Dex Deep
Francis composed the soundtrack for Dex Deep. A talented composer, musician, teacher and choral director. Enjoys late-night gaming sessions - typically something scary or with souls-like difficulty.
Additional art · Dex Deep
Aldana created additional art for Dex Deep. An Argentinian artist who also makes their own pixel art games using GameMaker.